Over the past few weeks i've build some systems to help maintain the Objective Based claiming method we know as "Conquests". I have reactivated objective based claiming for both RIFT and ESO using the new system. I will be watching for oddities over the next few months but for the most part I think i've built a system that will be easier to maintain as we roll into chapter 6 and beyond.
A Few Notes for Event Leaders
Claiming Dungeons (in ESO & RIFT)
You can Now Claim Dungeon runs using the basic Conquest system. You will claim the "Dungeon Boss", "Dungeon Stage" or "Dungeon Objective" for each of the objectives you successfully conquer. Then at the end of the dungeon you can claim the Dungeon Bonus if you complete 100%. In some cases such as in RIFT there are different Boss Objectives based on which type of Dungeon you are running. This is because Raid Dungeons do not scale to players and classic raids are way easier than modern raids.
Objective Based Claiming is for SUCCESSFUL Objectives ONLY.
Do not claim objectives that you did not complete.
4 Gaiscioch Members Must Be Involved
You can not claim objectives that 4 or more Gaiscioch were not involved in taking.
Only our most seasoned event leaders can assign co-leaders to their events. A Co-Leader is in charge of their own separate raid group that lives under the event umbrella. The Main Leader of the event instructs each of their Co-Leaders what to do, but the Co-Leaders run independently. This is widely used in Major Public Community Events and Siege Warfare. This SHOULD NOT be used for assistants and players helping run the event. This is for Multiple Raid Group Activities only (20+ People Involved).
Do Not Claim Others Leaders Victories
You can only claim victories for activities you were leading. If another commander takes something and you ride their coat tail you can not claim this victory as your own.
Use Objective Based Conquest or Timed Campaign
You are welcome to use whichever is most convenient for you. Do not try to use both for the same event. This is an Either/OR system. The Time Based Events run on our base calculation of honor points per hour. The Objective based system runs on an estimated objectives per hour for the group size intended for the content. In some cases it may be more beneficial to run your event as a Timed Campaign, while in other situations it might be best to run as a Objective Based Conquest. This decision is up to each individual event leader.
What is it and why is it so ugly!? The Battlelog button is for event leaders that livestream their events. This page is meant to be included in an overlay on OBS to display real time objective progress on your livestream. Non-Streamers do not need to worry about this button. It's simply a convenience for livestreamer commanders who wish to display their victories as they happen.