Now then, a couple of things:
First off, it doesn't matter if XL Games won't listen. What matters is that Trion will. Trion can refuse this feature, they've done it with a few other features that would bring a negative experience to our regional version. I knew this when I posted, so yes, I had the hopeful expectation that maybe we could make a difference.
Secondly, I haven't posted about how this "guild nerf" affects ME as a player. I'll talk about "now" and "after", give a little insight to how this changes my gaming experience in a ... less than desirable manner.
I am in a guild. I have two characters that I play, both are in the guild. Neither is a main or an alt: Both characters are level 50+, both are similarly geared, one is for farming and tradepack runs, the other is for crafting. I play both equally in non-crafting content (PvP, events, etc) and both have different combat professions.
When I want to participate with my guild, I do not have to pick just one, I can choose either, depending on which I feel will best work with whatever we're doing. Also, land in Archeage has "permissions", one of which is "guild", so I can make use of all structures set to "guild use" with both characters.
I also don't have to worry about choosing one or the other to socialize with my guild. If we're going to PvP, I can choose whichever I think will help the most and go fight other players with my guild.
Of most importance though, I do not have to designate one as a "main" and one as an "alt".
After these guild changes:
My guild has decided to create 2 guilds: One will be for "carebear" activities, farming, tradepack running, "safe zone" socializing, etc. The other will be a "guild war" PVP guild, which will not have "safe zone" areas during a guild war. This means "carebear" activities, such as farming and tradepack running are not safe.
These guilds will be limited to 100 players. Since we are merging with two other guilds, seating will be limited. In Archeage, a character can only belong to one guild, its not like GW2 and ESO where you can belong to several at once.
So, due to these new changes, I will now have to choose which character I want to have in the guild. I will have to designate one as a "main" and one as an "alt. The main will be guilded, the alt will not be guilded.
On top of that. I have to choose which type of guild "room" I wish to participate in, its either the "Carebear" or the "Guild warring" guild. Which means that I am now restricted to having to choose what type of activity I want do with my guild. Guild wars are restricted by participating guilds, so players who are not a member of either guild, can not participate or assist.
So to TL;DR: Right now, I have no problems or decisions to make with what character I play, or what content I want to participate in with my guild. But, once these changes go live, I will have decisions to make and will have to skip or miss out on something.
Yea, sure I will probably figure out a way... but is this a little more clear for everyone now? Do you all understand why I've been saying that this is "not a positive change"?